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Author Topic: COD: Modern Warfare 2  (Read 28230 times)
flammableBen

« Reply #60 on: Tuesday, November 10, 2009, 12:13:15 »

Are there any children?

One of the top tests of a game is whether you get to shoot children in the face.
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Lash_sumthin

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« Reply #61 on: Tuesday, November 10, 2009, 12:15:07 »

yup children too
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Freddies Ferret

« Reply #62 on: Tuesday, November 10, 2009, 23:43:50 »

Fuck me that airport level is a bit mental!
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Chubbs

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« Reply #63 on: Tuesday, November 10, 2009, 23:48:09 »

Fuck me that airport level is a bit mental!

isnt it, im assuming that one of the levels they allowed you to skip if wanted
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Freddies Ferret

« Reply #64 on: Tuesday, November 10, 2009, 23:50:24 »

i think your probably right! You enjoying it chubbs?
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ibelieveinmrreeves
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« Reply #65 on: Tuesday, November 10, 2009, 23:52:32 »

I worked mightnight release last night. Sad bastards.
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Chubbs

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« Reply #66 on: Tuesday, November 10, 2009, 23:58:54 »

fucking loving it, have had to have a few break from fear of putting my controler through the tv, but fustrating at times.
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flammableBen

« Reply #67 on: Tuesday, November 10, 2009, 23:59:35 »

sweet. Might have to find somewhere that to sneak round a mates house to play that then.

I love Fallout1/2 because I can go around punching children in the groin, or shooting them, or bashing them with a crowbar, or bashing them with a mallet, all in the groin, or the face, or any of their limbs.

Well I love it anyway, but that sort of freedom is a bonus. It even tags you as a child murderer for the entire game if you do it. I haven't played fallout 3, so I can't comment on whether it gives you the same freedoms.

Oooh, side note, Fallout 2 also lets you set your character's intelligence so low that you can't actually communicate with any other characters. They made the effort to translate all the written game dialog into grunts just for this eventuality, there's even a side-quest that is only available when you grunt with another retard, which is nice because you can't do many of the other quests. Of course with all the experience points not in Int you can throw in Luck and Perception. Wander around like a naked nuclear waste retard throwing rocks in peoples eyes. Fucking brilliant.

Deus Ex (greatest game ever) also gives you chances to shoot children in the face. The first level is great fun, multiple ways to break into the statue of liberty, complete freedom in the level. When you finish the mission and go back to the UNATCO base (handily round the corner), you even get told off by your boss if you wander into the ladies toilets. Add that with following a higher up boss and watching him torture some 'terrorists' is ahead of it's time in optional extras.

Oh yeah, child shooting. At the start of the second missiony bit, some child comes up for you and says he'll give you the backdoor code if you give him some food. He's hungry, America is in melt down. If you have a candy bar then he'll give you the key to the back of the terrorists base. I like to shoot him in the face. Interfering with UN police work is wrong.

Nothing comes close to these games.
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Freddies Ferret

« Reply #68 on: Wednesday, November 11, 2009, 00:03:41 »

you ever played bioshock ben?
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flammableBen

« Reply #69 on: Wednesday, November 11, 2009, 01:00:21 »

Nope. Or Fallout 3. In fact, I haven't played many serious games this decade.

Not out of just ignoring it, I've been skint and haven't really had the chance to get the technology required.

I've heard that Bioshock in a half-arsed streamlined successor to System Shock 1 and 2. It's where they got the inspiration and name from.

I love video games though, even if I am a generation behind. It at least means I get to catch up on things that I'd have missed otherwise.

I think it's shameful that games don't get more recognition as an art form. Video games sell massively, but you get very little mainstream media coverage in the same way that you do with films and television, and what you do get tends to be pretty ill-informed.

From what I have played of recent games is that they seem to have split into 2 genres. I call them "Story Games!" and "Toys". Toys is stuff like Wii Sports, all those Wii mini games, those flash puzzle games which are ace to play, things like that. By Story Games I mean stuff like your HalfLife2's, your CODs, stuff like that.

Toy Games have seen a brilliant improvement: Wii sports is brilliant, stuff like Brain Training is ace, all those mini-game things which are fun to pick up with a friend, they're all much more fun than the similar options we had a decade ago. Generally thumbs up.

What I call "Story Games" hit a dead wall about a decade ago. You have Quake 2 and Half-Life (even Quake, and going back old Snes rpg's and Text Adventures and stuff) both of which have impressive set pieces to invite the player into thinking it's awesome. Half-Life is the best example with the damn bit and the shooting down of the helicopter and all the marines coming in. But whatever. Story Games seem to have gone more and more in the direction of just overly impressive set pieces. It's like every game is a Michael Bay film.

Of course, I'm being a bit unfair. Lot's of "Story Games" have helped improve the idea of the easy pick it up and play with your mates "Toy Games" with stuff like multiplayer, but again that's something which hasn't really improved over the last decade.

There have been exceptions. Some better than others. Things like your Baldurs Gates, Fallout1/2, through to the System Shocks, Thief(s) and Deus Ex, and on to the Morrowind, Oblivian and Fallout 3's. The problem is that the illusion of you having any meaningful "interactivity" through the actions in the game have fallen with each generation. And it wasn't that great to start of with.

That's not to say that railed "play this story" games can't be good, but maybe they should be a bit more interesting than the same old hero/ hero soldier/ hero secret agent / hero hero.

I've ranted a bit here. The video game market has grown very quickly, and gone from a bedroom industry (at least in Britain, Rockstar used to be DMA who made Lemmings), to having budgets which rival the film industry. Whilst in the film industry people are willing to risk money just to make interesting/indie films, even if they won't be popular. All you're left with in the video game market is everybody wanting to be a block buster. Even when they're pretending not to want to.

Sorry, that's a bit of a mess, and I haven't really approached on lots of other subjects like the revival of indie games. Maybe another time.

I havne't proof read it either. Too fucking long. Well played if you got this far.
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STFC_Manc

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« Reply #70 on: Wednesday, November 11, 2009, 07:51:57 »

Has anyone heard about the airport level where you kill civilians?

When I first started that level I was a little bit shocked, but then I got fully involved Smiley
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Bennett
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« Reply #71 on: Wednesday, November 11, 2009, 08:01:38 »

you ever played bioshock ben?
i need to buy that for my 360
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This is the water.
And this is the well.
Drink full and descend.
The horse is the white of the eyes and dark within.
flammableBen

« Reply #72 on: Wednesday, November 11, 2009, 08:30:28 »

jesus christ I can type when drunk.
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Chubbs

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« Reply #73 on: Wednesday, November 11, 2009, 10:03:21 »

loving the rock-esq shower room shootout.
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Arriba

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« Reply #74 on: Wednesday, November 11, 2009, 13:06:16 »

i'm getting pelters off my son as his copy is not getting opened until xmas day
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